Marathon - UESC
I was responsible for the shield, coloration and additive parts on the Warden Assault

I was responsible for the shield, coloration and additive parts on the Warden Assault

I was responsible for the coloration on the Ghost Warden

I was responsible for the coloration on the Ghost Warden

Marathon - UESC

It was such a delight to put together various systems and workflows for the UESC. I was responsible for the shader creation that handles the colorways, shader for the scorch on damage/death and their various lootboxes. I fully modeled the Grenadier and Scout, and provided support/polish on the Recruit and warden variants of the Assault and Ghost.

People also responsible for creation of the UESC:
Brian Venisky for Tech Art
Mike Hoffman for Animation
Beatrice Flowers for Design
Wilson Villegas for Design
Patrick Casey for Design
Michael Haugan for Test
https://www.artstation.com/tundrashift
Adam Scott for the starting shaders and base light body
https://www.artstation.com/kundong
Kun Dong for the Assault and Ghost base models
Lexington Dath and Cherylynn Lima for early prototypes
https://www.artstation.com/lexingtondath
https://www.artstation.com/rose-moth
https://www.artstation.com/polymonger
Mike Stavrides for various VFX

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