Cyberpunk Baroque Bust - WIP 01

Work In Progress / 18 March 2019

Here is a WIP of my latest project, a Cyberpunk Baroque Bust! I'm using this project to try and work on my weaknesses like presentation/lighting, scifi and likenesses. Maybe even learn a some new software along the way, this gave me a great chance to dabble with Marvelous designer on the sleeves.


One thing I'm trying out early on is getting some lighting and renders set up as it's usually something I save until the very end, and I think my work has definitely suffered because of mediocre presentation. 

One of the design ideas I'm really excited about for this project is modernizing historical elements in clothing, in this case Baroque clothing has a ton of lace and to modernize that it will a clear pleated plastic on my model instead. This creates a really cool effect with the neon lighting


A better view of the modeling in 3DS Max:

If you're curious to know who I'm using for likeness, it's a model named Godrey Gao (reference board)

Here is the sculpt block in for the cybernetics, really tried to follow anatomical function for this and thought a lot about how it would connect to the skin, while still keep it looking cool. The plan is to have fancy baroque designs etched into the gold parts.

 Here is the initial concept I painted

If you want to see some even older progress images check out my Polycount thread

Not sure if people are generally open to giving feedback on Artstation blogs, but if anyone has any I would be more than happy to hear it!